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Re: RANDSTRUCT structs need linux/compiler_types.h (Was: [nfsd4] p ...

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Linus Torvalds writes: (Summary) At least for me, for an allmodconfig build, the top headers are
allmodconfig build, the top headers are
23322 arch/x86/include/uapi/asm/types.h
23322 include/asm-generic/int-ll64.h
23322 include/linux/types.h
23322 include/uapi/asm-generic/int-ll64.h
23322 include/uapi/asm-generic/types.h
23322 include/uapi/linux/types.h
23323 arch/x86/include/uapi/asm/bitsperlong.h
23323 include/asm-generic/bitsperlong.h
23323 include/uapi/asm-generic/bitsperlong.h
23326 include/linux/stringify.h
23390 include/linux/compiler_types.h
23390 include/linux/compiler_types.h
and considering that I have 25949 object files in that tree, it really means that just about every compile ended up including that <linux/compiler_types.h>

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